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Gaining insight into the application of second life in a computing course
students' perspectives
pp. 20-29
Abstract
As educational delivery methods have changed over the years, often through enhancement by technology, new and innovative strategies have been introduced to enhance learning. Virtual worlds such as Second Life are being used as an educational tool in many domains and for a variety of purposes. To gain a further understanding of the use of virtual worlds in the classroom from a student's perspective, the authors discuss the feedback gained from students about their participation utilizing Second Life in a computer course. Pre and post surveys were distributed to the class to get student's feedback. The responses from these surveys are reported in this paper.
Publication details
Published in:
Ant Ozok A, Zaphiris Panayiotis (2011) Online communities and social computing: 4th international conference, OCSC 2011, held as part of HCI international 2011. Dordrecht, Springer.
Pages: 20-29
DOI: 10.1007/978-3-642-21796-8_3
Full citation:
Braman James, Dudley Alfreda, Colt Kidd, Vincenti Giovanni, Wang Yuanqiong (2011) „Gaining insight into the application of second life in a computing course: students' perspectives“, In: A. Ant Ozok & P. Zaphiris (eds.), Online communities and social computing, Dordrecht, Springer, 20–29.